Tuesday, August 28, 2007

Samsung's New iPod Killer

If you’re a fan of Apple or the iPod, you’ll want to check out the new Samsung YP-T10 and YP-P2 mp3 players at the Crave blog. In particular, watch the YouTube video of the touchscreen interface at the end.

http://crave.cnet.com/8301-1_105-9767104-1.html

I know that that Apple has yet to release their next-gen iPods, so I’m not saying Apple is in any kind of trouble. But it's nice to see a trailing pack forming behind the Apple's touch screen technology. Like they say in Alaska, unless you're the lead dog, then you're just looking at another dog's ass. The Samsung's touch screen software looks competent, and not at all like the Nokia iPhone clone bullshit demo. We've known all along the iPod's success is about the total package, hardware and software. So, lacking a slick content manager like iTunes, Samsung is still way behind the lead dog. It will still be the combination of iTunes and the iPod that delivers the killer blow to all competition.

Monday, August 27, 2007

iPhone's Google Maps Let Me Down

This weekend, I used the Google Maps function twice on my iPhone, and both times it let me down. The first time was during a drive to the suburbs to an IKEA. I was the passenger giving directions. I had printed out directions via Google Maps for our main navigation, but we found ourselves lost mid-trip. I told the driver not to worry, “I have an iPhone.” However, the maps on the iPhone turned out to be useless. One of the problems was the limited real estate of the iPhone’s screen reduced the amount of visible street names on street-level view. And if I zoomed out to broaden my search, you couldn't read street names anymore. Dragging the map around on street name-readable view was way too slow over Edge. There were lots of problems with the loading speed of the maps. At one point, the maps wouldn’t load and I put the phone away in disgust. I also used the phone's Google Maps driving directions to see where we took a wrong turn, but again, the screen real estate combined with the poor zooming and page loading rendered the phone’s turn-by-turn function useless.

The second time that Google Maps let me down was while searching for a Starbucks in downtown Chicago. I went to an address where Maps said there would be a Starbucks, and discovered it wasn’t there. And while walking to another suggested location, I discovered a Starbucks that wasn’t even on Google Maps.

I've also noticed that, in general, the locations of fast food restaurants are incomplete and inaccurrate.

It’s not so much Apple's fault, but a problem with Google adding and maintaining accurate information to their map service. Now to be fair, Google Maps on the iPhone has been useful in the past when I known specifically what I’m searching for, like the Thai-food restaurant near my apartment. But as a navigation aide in a car, it was a total failure.


Sunday, August 19, 2007

The iPhone Makes a Good Kitchen Timer


I'm serious, the iPhone makes the perfect kitchen timer. Using the timer under the clock function, set the alert sound to alarm, and you'll see exactly what I mean. Helped me broil a perfect steak tonight.

iPhone Third-Party Apps? Whaddaya mean?


Apple should take the same approach that game console companies do, which is approved software companies put out approved programs for the iPhone that meet Apple standards, whatever Apple declares those to be. That doesn't take out the creativity of the process, because companies can come up with whatever they want. And Apple wants to sell as many iPhones as possible, so they would approve whatever programs the consumers want, as long as they met those performance tests.

Saturday, August 18, 2007

iPhone Skin, or to Not iPhone Skin


Here's an idea for all the dozens if not hundreds of companies that will make protective iPhone skins and cases: Make an iPhone skin that looks exactly like an iPhone. Am I the only one who doesn't want to cover up the sexy of the iPhone with a bunch of rubber and plastic? It's like putting baggy overalls on a supermodel. The problem is, I have noticed the back and sides of my iPhone getting scratched up, so buying a case looks imminent.

Tuesday, August 14, 2007

The iPhone As a Gaming Device: Part III


As usual, hackers beat the professionals. This time they've won by putting a native game on the iPhone. They're calling it the first native game for the iPhone. I thought the NES emulator was the first? Whatever. The game is called Lights Off, and I'd love to give it a try. I'm getting more and more tempted to crack open my iPhone after seeing all these cool possibilities like custom ringtones and games. That's the iPhone I want.

Tuesday, August 7, 2007

The iPhone As a Gaming Device: Part II


Somebody has put a very rough version of a Nintendo emulator on the iPhone (see YouTube video below). I love the concept of placing the directional pad and the A and B buttons on the touch screen. It'd be cooler if it played the games in wide screen, with the game in the center, the directional pad on the left side of the screen, and the buttons on the right. Hoepfully someone can get the emulator working. Currently, the reports are that it is very slow and the touch screen buttons don't work.



I don't understand why there isn't already a native game for the iPhone. If Steve Jobs doesn't want third party apps, why don't they contract some game designers and make a game or two themselves. Just put one game on it. That's all we're asking for. One game that isn't a crashing, slow-loading, need-a-wireless-connection Web game. I guess we'll have to settle for the excellent Bejeweled for now.