Tuesday, August 7, 2007
The iPhone As a Gaming Device: Part II
Somebody has put a very rough version of a Nintendo emulator on the iPhone (see YouTube video below). I love the concept of placing the directional pad and the A and B buttons on the touch screen. It'd be cooler if it played the games in wide screen, with the game in the center, the directional pad on the left side of the screen, and the buttons on the right. Hoepfully someone can get the emulator working. Currently, the reports are that it is very slow and the touch screen buttons don't work.
I don't understand why there isn't already a native game for the iPhone. If Steve Jobs doesn't want third party apps, why don't they contract some game designers and make a game or two themselves. Just put one game on it. That's all we're asking for. One game that isn't a crashing, slow-loading, need-a-wireless-connection Web game. I guess we'll have to settle for the excellent Bejeweled for now.
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